New AI papers,
as they're published.
New AI research is published every day. Browse the latest papers as they appear, and catch the work everyone will be citing next.
- 16h agoBingxin Xu, Wenrui Bao, Xinxin Liu, Jiawei Zhou, Yuzhang Shang, Emilio FerraraRobotics
Agentic robotics places a large language model (LLM) agent in the robot control loop, where it composes perception, motion, and vision-language-action (VLA) tools under the guidance of a memory and thereby generalizes to new tasks without retraining. This generality comes at a steep price in efficiency. Every primitive requires a round of LLM reasoning over the full interaction history, so the cost of an episode grows with the number of primitives. We find this reasoning largely redundant: once a sub-goal is chosen, its primitives follow a routine already prescribed by memory. We present ChunkAct, which introduces action chunking to agentic robotics. Online, a single call launches a chunk of chained primitives, which executes autonomously and returns control only upon failure. Offline, ChunkAct compiles the memory into these chunks, so execution is memory-free at test time and the planner is reserved for decisions that require reasoning. LLM computation therefore scales with the number of decisions rather than the number of primitives. On LIBERO-Pro, ChunkAct improves task success by 5.0 points over the state of the art in agentic robotics while requiring 2.9x fewer LLM calls, 4.4x fewer input tokens, and 2.3x fewer output tokens.
- Robotics
- Artificial Intelligence
- Computation and Language
- Computer Vision
- 16h agoMingxuan Yan, Litian Gong, Dihong Huang, Zhixu Li, Tianyu Zhang, Wenqian Zhang, Hefeifei Jiang, Peihao Li, Jian Zhang, Mengfei Zhao, Yikai Tang, Hai Zhai, Zehao Wang, Ruijian Liang, Yanjia Huang, Lin Shao, Changliu Liu, Kaiyu Hang, Zhiwen Fan, Masayoshi Tomizuka, Jianfei Yang, Jiachen LiRobotics
How should demonstration quality be used during vision-language-action (VLA) pretraining to improve performance after target-task fine-tuning? We compare weighting, filtering, and conditioning across reward definitions and label granularities using 5,000 naturally suboptimal human demonstrations and 24 target tasks. Within each VLA, we match demonstrations and training budgets. Additional comparisons examine pretraining data size and the roles of quality tags during fine-tuning and inference. Across three VLAs, we find that approach-aware episode conditioning improves mean success over plain behavioral cloning; conditioning and filtering favor episode and chunk labels, respectively, on average, with model-dependent reversals; and constant-tag fine-tuning improves mean success after conditioned pretraining with either tagged or untagged inference. We introduce AXIS-Bench to support these controlled comparisons. Built on crowdsourced simulation demonstrations, it provides recorded object and contact states for recomputing quality labels on shared trajectories. Replayable trajectories support workspace-aligned rendering and user-defined real-world target tasks. In our real-world experiment, simulation pretraining raises success from 9.6\% to 31.7\%. Project page: https://axis-bench.github.io/.
- Robotics
- Artificial Intelligence
- Machine Learning
- 16h agoWenbo Hu, Shraman Pramanick, Krishna Kumar Singh, Nanyun Peng, Kai-Wei Chang, Yong Jae LeeComputation and Language
Long-horizon agents have drawn growing attention for their ability to work autonomously -- from hours to days -- on economically valuable tasks, a capability essential to automated discovery and recursive self-improvement (RSI). Yet open-source models still struggle on long-horizon tasks, largely for lack of both training data and a working recipe, and scaling both is hard: long, complex tasks are difficult to curate and verify, and their rewards are sparse. We address both. First, we introduce Tev-Gym, the first long-horizon agent training dataset with verifiable, dense, progressive rewards -- 1,170 verified task environments across 7 domains. It is built on a latent-world-first approach that first constructs a latent world: a complete and correct hidden specification of the task domain, workflow, and expected state after each step. Each task is then progressively rendered from this specification into an agent-facing environment, enabling controllable complexity and a natural progress metric. Second, we turn this metric into a training recipe: via progress-potential reward shaping (PPRS), we convert progress into a dense per-step reward that improves training efficiency and makes otherwise-intractable tasks trainable. Training with this recipe yields Tev-27B, which achieves substantial gains on the Agents' Last Exam computing and math sciences domains (ALE-CM), matching GPT-6 Astra and Claude Opus 5 at Pass@5. Despite training only on ALE-related data, it generalizes to the Terminal-Bench (TB) 3.0 and 4.0 subsets, surpassing GLM 5.2 and Gemini 3.7 Flash, and reaches Claude Opus 4.8-level performance on middle-horizon tasks such as TB 2.1.
- Computation and Language
- Artificial Intelligence
- Computer Vision
- Machine Learning
- 16h agoMinghao Luo, Liang ChenComputation and Language
Reasoning models achieve strong performance through long chains of thought (CoT), but often spend more tokens than needed to solve a problem. Existing ways to shorten the CoT require additional training for each model, add a fixed steering vector to the model's hidden states, or use decoding heuristics such as stopping early or banning words like "wait", which can reduce accuracy. We propose DoubtLess, a training-free decoding method in which a much smaller reasoning model steers the large one towards brevity. The small model reads the large model's CoT so far twice, once prompted to be brief (the brief thinker) and once prompted to be verbose (the verbose thinker), and the difference between its two logit vectors, scaled by a strength, is added to the large model's logits at every step of the CoT. On seven benchmarks of competition mathematics, graduate-level science and competitive programming, DoubtLess shortens the CoT of Qwen3-32B by 31% with unchanged accuracy, outperforming five inference-time baselines. We also show that DoubtLess reduces thinking tokens per turn by 20% in a self-debugging coding agent with unchanged task performance. It also generalizes to two other model families with unchanged accuracy. When combined with training-based compression, it further shortens the CoT of a model already trained for brevity. Ablations and behavioral analysis show that DoubtLess reduces repeated checking, with most token savings coming after the correct answer first appears in the CoT. Our code is available at https://github.com/leoluolol/DoubtLess.
- Computation and Language
- Artificial Intelligence
- Machine Learning
- 16h agoJiaru Zou, Yunzhe Qi, Sirui Chen, Federico Bianchi, Shang Zhu, Pan Lu, Jingrui He, James ZouComputation and Language
How can we build an agent that thinks beyond human language, yet still acts through it in the external environment? Modern LLM agents still reason and interact through text, while latent reasoning offers an efficient internal medium but lacks native tool access and reasoning transparency. We bridge these two directions with Hybrid Reasoning Agents (HybridAgents), which dynamically navigate between latent reasoning and text-based interaction throughout a unified generation process. Architecturally, a lightweight HybridLink enables seamless transitions between text and latent modes, while the agent's continuous working memory preserves lossless hybrid context across multiple turns. These designs preserve tool-integrated agentic capabilities while making latent thoughts directly inspectable. Building on this architecture, we further develop dedicated post-training algorithms for hybrid reasoning: HybridSFT stabilizes tool-integrated hybrid generation by teaching the backbone to coordinate with HybridLink, then HybridRL scales reasoning by learning when to think in latent space and when to act through text. We evaluate HybridAgent at 3 model scales across 11 benchmarks covering mathematics, science, medicine, search, and agentic reasoning. Compared with frontier LLM Agents and agentic frameworks spanning both text-based and latent methods, HybridAgent consistently improves performance by 10.4%, while delivering 35.5%-54.7% token reduction, 1.8x-2.6x faster inference, and 2.7x-3.7x cost savings. Code and data are available at https://github.com/togethercomputer/HybridAgent.
- Computation and Language
- Artificial Intelligence
- Machine Learning
- 16h agoXin Gao, Yifan Yang, Xin Li, Pan Wang, Yan Li, Muzhao Tian, Mingxi Cheng, Bei Liu, Kai Qiu, Qi Dai, Dong Chen, Yue Dong, Leandros Tassiulas, Rex Ying, Ji Li, Chong LuoArtificial Intelligence
Generating information-rich visual artifacts such as slides, posters, and dashboards as code is appealing because the outputs are structured, editable, and verifiable. Yet code models cannot see how their choices of layout and color come together on the canvas, often limiting spatial planning and aesthetic quality. Image generators excel at visual design but can misrender requested content, making their outputs unreliable targets for direct reproduction. We therefore introduce AesCode, which generates code grounded in the content prompt while using an image generated from the same prompt as an aesthetic guidance. To do so, AesCode represents the target as a design graph that describes the whole canvas and makes each property attributable. From this graph, we derive complementary cross-modal rewards: deterministic verifiers score properties parsable from code and rendering, while a VLM judge assesses the non-parsable ones with a sample-specific Visual Graph Rubric (VGR) tied to graph elements and relations. We optimize these decoupled rewards through reinforcement learning with per-channel normalization to jointly improve spatial planning, aesthetic quality, and verifiable correctness. To evaluate this setting, we build a benchmark that scores verifiable correctness and visual quality separately, with visual scores highly consistent with human judgments. We find that reference images substantially improve the visual quality of code generated by existing models, and ablations show that AesCode benefits from references both as model input and as a source of visual rewards. Relative to same-scale Qwen3-VL baselines given the same references, AesCode-8B and AesCode-32B improve visual quality by 31.1 and 22.4 percentage points, reaching scores comparable to those of closed-source frontier models such as GPT-5.5 and Claude Opus 4.8.
- Artificial Intelligence
- 16h agoYuante Li, Junwei Quan, Kai Qiu, Kate Zhang, Yicheng TaoMachine Learning
Reinforcement learning with verifiable rewards (RLVR) relies on costly model-generated responses, motivating larger rollout batches and square-root learning-rate scaling. Reported to approximately preserve progress per sample with one optimizer step per rollout, this rule is less understood in practical multi-step training. We develop a two-clock framework that separates the samples needed to make progress from those consumed before collapse. Under a local quadratic model, the square-root rule preserves first-order drift per sample but not progress: larger batches take fewer, longer updates and lose more to curvature, yielding a learning-rate-dependent critical batch beyond which sample efficiency degrades. A drift-threshold hypothesis predicts a complementary failure clock whose sample count remains approximately invariant along the square-root rule. Controlled GRPO experiments on Qwen2.5-Math-1.5B across a $16\times$ batch range support both predictions. Ratio clipping delays failure, especially for larger batches, but the progress gap persists without it. Widening the clip trades stability for a transient speed gain. The progress gap reappears on another dataset, a general-purpose checkpoint, and a 7B model. Finally, we use the two-clock framework to derive a simple multi-step RLVR schedule: start below the critical batch and switch to a larger batch before failure. Our code is available at: https://github.com/WinstonLiyt/two-clocks-rlvr.
- Machine Learning
- Artificial Intelligence
- 16h agoTrieu Nguyen, Frazier N. Baker, Ruoxi Gao, Daniel Adu-Ampratwum, Xia NingArtificial Intelligence
Multi-objective molecular optimization is a critical process in drug discovery that aims to modify a given molecule to simultaneously improve multiple properties while maintaining a similar overall structure. This process often requires iterative modifications guided by computational or experimental feedback. Recent large language model (LLM)-based methods have begun to explore this iterative approach; however, these methods are not explicitly trained to leverage such feedback, while existing approaches primarily focus on single-turn molecular optimization. To address this gap, we introduce Multi-turn Feedback Guided (MFG) molecular optimization, a reinforcement learning framework that trains an LLM to progressively optimize molecules using feedback from previous turns. MFG introduces a feedback vector capturing both property improvements and source molecule similarity, alongside a feedback-aligned reward function that promotes progressive improvement across turns. We apply MFG over $\text{GeLLM}^{3}\text{O}$, a state-of-the-art LLM model for multi-objective molecular optimization, evaluate $\text{GeLLM}^{3}\text{O-MFG}$ on ten multi-objective molecular optimization tasks. The results demonstrate that $\text{GeLLM}^{3}\text{O-MFG}$ achieves the highest average similarity-constrained success rate ($81.50%$), outperforming the base model $\text{GeLLM}^{3}\text{O}$ ($70.81%$).
- Artificial Intelligence
- Machine Learning
- Quantitative Methods
- 16h agoAndrea Yaoyun Cui, Hanyu Wang, Xinyi Wang, Bangzheng Li, Lin Zhang, Zhenggang Tang, Shyamal Buch, Dejia Xu, Matthew TancikRobotics
Robot policies are expected to generalize across deployment environments, including variations in the robot itself: cameras are bumped and remounted, calibrations drift, controllers run at different rates, and end-effector pads wear down. We present LIBERO-RIG, a benchmark that perturbs only the robot's hardware and setup while holding every LIBERO task fixed. The benchmark spans eleven perturbation axes, including camera mounting and optics, camera-to-arm calibration, actuation gain, control rate, proprioceptive noise, base pose, table height, and gripper pads. Each axis has five severity levels, yielding 210 conditions across the four LIBERO suites. We evaluate nine recent vision-language-action models using 500 episodes per condition and substantiate each finding with rigorous statistical tests. Pooled success falls from 0.932 to 0.767 at the middle severity and 0.509 at the highest severity. Performance degradation varies substantially across perturbation axes and action interfaces, and training on visual perturbations does not mitigate faults that leave camera images unchanged. We release the benchmark together with manifests specifying the fixed perturbation parameters for each episode.
- Robotics
- Artificial Intelligence
- 16h agoHai Zhou, Fan Yang, Zeyi Chen, Lejun Zhang, Chenyang Fu, Jianping Li, Jiayi Zhu, Xianyang Liu, Yingxuan Yang, Lili Meng, Lu Wang, Xinyang Han, Jiankai Sun, Weirui Ye, Guanchu Wang, Wanhua Li, Ming Zhou, Boyi Li, Ming Jin, Kun Shao, Muhao Chen, Guang Chen, Lei Ma, Joey Tianyi Zhou, Costas Spanos, Xia Hu, Mac Schwager, Weinan Zhang, Qian Feng, Shangding GuArtificial Intelligence
Robots are increasingly autonomous in task execution, yet their improvement remains largely human-driven. This study investigates Physical Recursive Self-Improvement (Physical RSI), in which physical experience guides lasting updates to both a robot's capabilities and its improvement procedure, making subsequent improvement more effective across tasks. Physical RSI faces challenges from noisy observations, continuous dynamics, costly trials, and irreversible consequences. We present an L0-L5 framework that differentiates capability-level from meta-level updates and within-task from across-task gains, reserving L5 for independently verified recursive gain. We study existing methods around harness adaptation and model training, alongside safety and control mechanisms that govern execution and successive updates. Our analysis reveals that, despite substantial progress in self-improvement, the surveyed literature does not yet demonstrate Physical RSI as defined by our framework. We identify research priorities in reliable feedback, causal attribution, safety preservation, and benchmarking, outlining a path toward robots that autonomously improve how they learn while ensuring safety. The GitHub repository for Physical RSI is available at https://github.com/SAIL-Research-Lab/Physical-RSI.
- Artificial Intelligence
- Machine Learning
- Robotics
- 16h agoYize Hao, Guangxin Jiang, Shuang QiuMachine Learning
This paper investigates offline Q-learning for finite-horizon Markov decision processes with Kullback-Leibler (KL) regularization. Recent studies have shown that KL regularization can yield fast rates in offline decision-making problems. However, it remains unclear whether Q-learning, which adopts incremental stochastic approximation updates, can achieve such fast rates in the offline setting. We first propose KL-regularized Q-Learning (KLQ), a simple variant of classical Q-learning. By exploiting KL regularization, we prove that KLQ achieves a sample complexity of $\widetilde{O}(1/ε)$ without explicit pessimism. This guarantee, however, has an exponential dependence on the KL regularization parameter and the horizon. To address this limitation, we further propose KL-regularized Pessimistic Q-Learning (KLPQ), which incorporates pessimism into KLQ. We prove that KLPQ retains the same \(\widetilde O(1/ε)\) rate while removing the explicit exponential dependence, thereby further improving the sample complexity. To the best of our knowledge, these results establish the first fast-rate guarantees for offline Q-learning in tabular finite-horizon KL-regularized MDPs.
- Machine Learning
- Artificial Intelligence
- 16h agoKaiyuan Chen, Shuangyu Xie, Uksang Yoo, Xinyue Zhu, Cael Magner, Alvin Zhu, Daehwa Kim, Eric Heiden, Erwin Coumans, Miles Macklin, Spencer Huang, Ken GoldbergRobotics
It is difficult to accurately model the physics of the interaction between a robot and the objects it manipulates, including contact mechanics, coupled contact dynamics, deformations, stiffness and friction. We present RoboSimStudio (RSS), an interactive toolkit that makes choices of solver, contact model, and physical parameters explicit and editable, allowing both humans and coding agents to iteratively refine simulations based on observed physical behavior. We implement RSS with the open Newton physics simulation system and describe experiments with human-guided real2sim using (1) visual evaluation, (2) force-feedback and (3) agentic Real2Sim2Real. Code, video and additional information can be found on the project website.
- Robotics
- Artificial Intelligence
- Graphics
- Machine Learning
- 16h agoMuyao Kong, Zhihao LinArtificial Intelligence
Large language models (LLMs) generally rely on sampling temperature to regulate the amount of randomness in their outputs. Mainstream methods for selecting temperature typically involve fixed, heuristic global settings and context or token-level calibration, rather than a geometrically interpretable representation of the communicative scenario. In this work, we introduce a simple and interpretable temperature selection framework, the \textbf{Scenario-Actor}, which adapts decoding to the inferred situational characteristics. Scenario-Actor extracts scenario-relevant structures from Transformer hidden states and determines the temperature from scenario embedding, a structured geometric representation of the communicative setting. Empirical results show that on Llama-3.1-8B-Instruct, Scenario-Actor achieves strong goal-completion performance in interactive social scenarios, significant gains on open-ended instruction following, and competitive performance on multi-turn conversation compared to multiple baselines.
- Artificial Intelligence
- Computation and Language
- 16h agoDivyanshu Bathla, Parag Singla, Jitin SinglaComputation and Language
Pre-trained Large Language Model (LLMs) are effective on many tasks in zero-shot and few-shot settings. For machine translation of low-resource languages, the obvious options are few-shot prompting and fine-tuning on a small parallel set. We ask: what if moderate amounts of low-resource monolingual data are also available? We argue that, rather than continued pretraining, a more effective use of this data is the pre-LLM era technique of back-translation (BT). The current fine-tuned LLM translates monolingual sentences in each language, and the resulting pairs train it in the reverse direction. Updates on the parallel set are interleaved for stable learning. With 1K parallel pairs on Odia and Swahili, BT beats continued pretraining into the low-resource language by 7.7 to 16.4 XCOMET-XXL points in domain. With beam-decoded intermediate translations, it also beats a model with 10 time more parallel data. In-context examples retrieved from the parallel data further improve BT. We also analyze the source, quality and amount of monolingual text. Across five low-resource languages, with Hindi as a high-resource control, and two 3B backbones, BT improves translation into the low-resource language by 16 to 173% XCOMET-XXL over parallel-only fine-tuning. Blind human evaluation on Odia and Sanskrit agrees with the automatic metrics.
- Computation and Language
- Artificial Intelligence
- 16h agoChuyang Wei, Haoxiang Guan, Minghang Zhu, Kexin Zhou, Jiyan He, Xiren Zhou, Huanhuan Chen, Yifei ShenArtificial Intelligence
Harness self-evolution revises an agent's software scaffolding, including prompts, memory, workflows, and executable components, while keeping model weights fixed. We formalize a feedback-driven process in which accepted revisions persist across runs. The framework separates update targets from proposal and admission mechanisms. It distinguishes changes to interpreted state from revisions to tools and code, repository-level control logic, and plugin composition. We characterize search through evolutionary optimization and examine its reliability through continual PAC-learning. Under explicit assumptions, the analysis yields an expected generalization bound, a retention bound conditional on historical regression budgets, and a high-probability admission rule using fresh, independent validation data. We examine how persistent harness revisions affect knowledge sharing and organizational workflows, with implications for scientific reliability, physical safety, and institutional accountability. Cases from prior work illustrate model--harness co-design, distributed execution, and plugin reuse. Reliable deployment requires continual validation as task distributions and evaluators change, with independent safeguards for learning, runtime privileges, and consequential actions. We provide a comprehensive 66-page discussion of related work, theory, algorithms, evaluation, applications, and the broader impact of Harness RSI, together with continuously updated code and supplementary materials, at https://github.com/zgcagi/Harness-RSI.
- Artificial Intelligence
- Computation and Language
- 16h agoSvar Rajankumar Patel, Kshitij JerathMultiagent Systems
In cooperative Multi-Agent Reinforcement Learning (MARL), agents must learn to coordinate their actions to achieve shared objectives. A key indicator of effective coordination is behavioral diversity, i.e., the agents' potential to enact distinct yet complementary control policies given the same set of observations. Although behavioral diversity can enable role specialization and richer joint behaviors, its appropriate level is highly context- and task-dependent and often costly to tune. We propose Adaptive Diversity Control (ADiCo), a two-timescale framework that adapts behavioral diversity online during training. On a fast timescale, Diversity Control (DiCo) regulates system diversity toward a target value. On a slower timescale, an Extremum Seeking Controller (ESC) adjusts this target using only mean episodic returns, without requiring an explicit model or analytical gradient of the diversity-performance landscape. We evaluate ADiCo on six configurations across two cooperative MARL tasks, where it maintains task-appropriate diversity levels: low diversity when homogeneous policies are beneficial and higher diversity when heterogeneous policies are required. Through this adaptation, ADiCo matches or exceeds the mean performance of DiCo (best grid-searched diversity target) and Unconstrained DiCo (diversity allowed to emerge without target regulation). These results demonstrate that incorporating classical feedback control into MARL training enables effective coordination by providing a systematic alternative to task-specific manual selection of the diversity target.
- Multiagent Systems
- Artificial Intelligence
- Robotics
- Systems and Control
- 16h agoXinyi Wang, Bangzheng Li, Hanyu Wang, Lin Zhang, Andrea Yaoyun Cui, Zhenggang Tang, Shyamal Buch, Dejia XuRobotics
Frontier language-model agents can now improve robots on their own: they write control code, test it, and keep what works as skills and memories for the next task. We introduce SEAR (Self-Evolving Agentic Robotics), a framework and benchmark built around two questions. Is the agent really learning, or just trying more often? And does what it learns still help on new tasks, in a new simulator, and on a real robot? The framework runs an agent in three modes: it writes code that becomes the policy (code-as-policy), acts live in the control loop (agent-as-policy), or works as a researcher that fine-tunes a vision-language-action model (auto-research). The benchmark adds controls that separate retained experience from repeated attempts, familiar tasks, privileged simulator state, larger budgets, and luck. Across seven frontier language models, 330 simulated and five physical tasks, and over four years of agent runtime, we highlight three findings. First, the learning curve of a robotic agent depends both on the overall time budget and the task difficulty relative to model capability. Harder tasks make longer sessions worthwhile; on easier tasks, re-rolling short attempts does just as well. Second, control code and shared routines transfer across tasks and simulators, while task-specific solutions do not. On a real robot, we observe a performance gap between agent-designed practice and novel human-designed scenes. Third, different models evolve more effectively in different ways. Some do best acting live, others writing code first. And a text-only model keeps pace with a comparable multimodal one: perception helps with error assessment, but agentic reasoning and tool use can matter more. We release the benchmark and codebase to support future research.
- Robotics
- Artificial Intelligence
- Computation and Language
- 16h agoAbdelrahman Yassin Eljamal, Abdeltawab HendawiCryptography and Security
Existing malware detection approaches heavily rely on handcrafted features derived from static or dynamic analysis of the executable files. These methods require specialized domain expertise, dedicated analysis tools, and time-consuming analysis, which limits their scalability and robustness in the face of the increasing complexity and diversity of modern malware. Consequently, there is a growing interest in approaches that operate directly on raw bytes, which contain rich semantic and structural information. However, capturing long-range dependencies within executable files remains challenging for conventional static and CNN-based methods. This paper presents MalwareFormer, a transformer-based, byte-level malware detection framework that operates directly on raw bytes, without requiring domain knowledge or feature extraction. MalwareFormer achieves an accuracy of 98.35%, a balanced accuracy of 98.32%, a macro-F1 of 98.32%, and a false positive rate of 1.94%, outperforming both baselines across all threshold-dependent classification metrics and demonstrating that transformers provide a powerful and scalable approach for byte-level malware detection.
- Cryptography and Security
- Artificial Intelligence
- 16h agoDonghwan KimComputation and Language
LLM ensemble gains are often measured against a single baseline, but the value attributed to additional candidates can change with the comparison used. We study an LLM aggregator under four matched conditions: Direct (no candidates), Single-slot (one candidate in a multi-slot interface), Duplicate (one candidate repeated), and Multi-candidate (separately generated candidates). Under either non-diverse control, overall candidate gain (CIV) splits algebraically into an additional-candidate contrast (DSV) and a candidate-context contrast (CCV); the split, but not CIV, depends on the chosen control. On MultiHopRAG model diversity (k=2), the repetition gap Rep=-8.33 pp [-13.25, -3.75] quantifies the difference between gains measured against Duplicate and Single-slot. On a matched FRAMES stronger-panel extension (n=200, k=3, aggregator output limit 4096), paired Delta Rep=+9.67 pp [+6.00, +13.50]; within panels, Rep changes sign (original -6.33; stronger +3.33). In FRAMES evidence aggregation, candidate-context contrasts remain strongly negative under both non-diverse controls. Our results show why ensemble evaluations should state the reference control before attributing gains to additional candidates.
- Computation and Language
- Artificial Intelligence
- 16h agoYuchen Lu, Julian McAuley, Lei ZhangArtificial Intelligence
Long-horizon agents accumulate progress in persistent task state, yet repeatedly process interaction histories describing how that progress was achieved. This raises a natural question: can long-horizon context instead be organized around reusable progress rather than the history that produced it? In this paper, we introduce CarryOn, an object-oriented context runtime that organizes continuation around reusable task objects. Rather than treating compressed histories or reconstructed accounts of progress as the primary basis for continuation, CarryOn builds a context view from continuation carriers, complementary execution context, and a live tail of recent interactions. A core challenge is keeping this reusable basis valid after its surrounding history is retired: how can CarryOn update the basis without reconstructing the full representation at every fold? CarryOn maintains carrier records across folds, revising affected records against bound evidence and applicable environment checks while carrying forward unaffected records and jointly updating execution context. Experiments on OSWorld 2.0 and BrowseComp-Plus show improved gains of 5.8% and 7.0% while reducing total token usage by 51.9% and 22.9%, respectively. Project page: https://ethannju.github.io/carryon
- Artificial Intelligence
- Computation and Language
- 16h agoXiaoguang Guo, Yaohao Long, Chuxu ZhangArtificial Intelligence
Large language model multi-agent systems extend individual agents' capabilities through collaboration across specialized roles, tools, and workflows. Yet collaboration makes failures harder to diagnose: one agent may misinterpret a correct result while others carry the mistake forward. Failure attribution therefore seeks to identify the responsible agent and decisive error step. Recent methods trace dependencies, but knowing where information came from is not the same as knowing where it went wrong. We introduce BLADE (Blame Localization via Audited Dependency Evidence), a training-free framework that moves beyond tracing information to auditing its use. Using Jev for structured probabilistic judgments, BLADE uses dependency probabilities to select relevant source-decision handoffs for auditing. At these handoffs, it examines whether receiving decisions use their sources faithfully and within task requirements, distinguishing error introduction, propagation, and repair. These findings inform a global diagnosis that considers all execution steps. Without reference answers, BLADE achieves the best or tied-best step accuracy among eight strategies under a shared Jev decision interface on 1,228 failed runs across five Who&When and Who&When Pro subsets, outperforming All-at-once by 2.2-11.1 percentage points. Making responsibility evidence explicit offers a path toward more interpretable and reliable agentic systems.
- Artificial Intelligence
- Computation and Language
- 16h agoQi Li, Xinchao WangArtificial Intelligence
System one models enable direct, low-latency decision-making. Yet recent practice of predicting an answer from serialized text does not, by itself, respect the structure of a decision problem. We argue that current designs underemphasize four important structural requirements. (i) null-aware: Models should distinguish answer absence from uncertainty among candidates; (ii) permutation-invariant: Reordering alternatives should not change the decision; (iii) option-scalable: Growing candidate sets should not require redefining the output space; (iv) cacheable: Request-independent computation over recurring alternatives should be reusable across requests. We introduce Jeva, a decision-native architecture that addresses these requirements jointly. A shared encoder independently represents the request and each option, while a compact decision stack refines only the request state against immutable option memory. Symmetric aggregation yields permutation-equivariant probabilities; shared scoring accommodates variable-size candidate sets. A separate coverage estimate distinguishes answer absence from candidate competition, enabling explicit null outcomes. Request-independent option representations and layer projections support reuse across newly assembled sets. These mechanisms unify Choice, Noul, and Score outputs. Across evaluations, Jeva combines strong typed-decision performance with near-perfect null detection and no decision flips under any tested permutations. It scales to thousands of candidates and substantially reduces latency through cross-request reuse without changing decisions.
- Artificial Intelligence
- 17h agoZheye Deng, Sha Li, Changlong Yu, Xin Liu, Qin Lu, Priyanka Nigam, Yangqiu SongArtificial Intelligence
Test-time scaling for large language models (LLMs) can involve generating multiple candidate solutions for selection or revising an earlier attempt. To guide selection and revision, we need a verifier that can estimate candidate correctness and provide evidence of failure. In competitive programming, however, official judging systems provide authoritative verdicts under finite submission budgets, without revealing failure explanations or failing inputs. To provide informative feedback without consuming official submissions, we formulate a task in which a model judges and diagnoses a candidate program using only the problem statement and source code, with generated counterexamples serving as checkable evidence. To evaluate this task, we build USACO-JUDGE from the USACO 2026 contests, using accepted and unaccepted programs written by human experts and multiple LLMs. We then train ARBITER, a 35B mixture-of-experts (MoE) agentic verifier, with reinforcement learning in a generic execution sandbox. Training raises counterexample success on incorrect programs from 40.61% to 62.67% and mean binary verdict accuracy on USACO-JUDGE from 71.41% to 87.41%, approaching frontier verification performance. Beyond verification, ARBITER outperforms baselines in both code selection and refinement. In an IOI 2026 case study, ARBITER-guided refinement raises GPT-OSS-120B's expected score above the gold-medal threshold under the official submission limit.
- Artificial Intelligence
- 17h agoYunkai Zhan, Miaosen Chai, Shangshang Wang, Jike Zhong, Yuqing Yang, Deqing Fu, Serina Chang, Wang Bill ZhuSoftware Engineering
Reinforcement learning (RL) from unit tests is the common recipe for post-training code models, but a unit test only asks whether the final program passes. We analyze what this unit-test-only reward teaches a model during debugging and find that, while it raises pass rates, it also teaches the model to edit more and to hallucinate bugs in code that is already correct. We introduce PreciseCoder, a training algorithm that augments the unit-test reward with a signal for semantically verified, localized edits, which correlates with smaller edits and higher pass rates. On 4B, 9B, and 27B models, PreciseCoder reduces the average number of edit lines from 7-15to 3 at a pass rate on par with unit-test-only training. Trained only on single-line bugs, PreciseCoder can generalize to repository-level program repair, where it resolves more issues with smaller patches. Its precision also transfers from weaker to stronger models: given the reasoning trace of a 9B PreciseCoder model, frontier models such as GPT-5.6 Sol and Qwen3.8-Max gain 4.6-12.4 points in edit precision with no additional training. Linguistic analysis of the thinking traces shows that our reward encourages the model to reason about individual lines, name the buggy ones, and form consistent bug hypotheses.
- Software Engineering
- Artificial Intelligence
- Computation and Language
- 17h agoGiovanni Pio Delvecchio, Stefano Fantazzini, Giacomo Frisoni, Gianluca Moro, Lorenzo Bacchiani, Mario Bravetti, Thomas Troels HildebrandtSoftware Engineering
Large language models increasingly generate Solidity smart contracts that, once deployed, can never be patched, making a single latent fault permanent and exploitable. Yet current evaluations mostly ask only whether generated code compiles. We introduce SolBehave, a benchmark for evaluating the correctness of model-generated contracts at scale, moving beyond ad hoc unit tests. Across 250 real, reproducible Ethereum contracts, we apply three complementary tests of behavioural fidelity: differential fuzzing, historical-transaction replay, and, as our core contribution, synthetic-transaction replay guided by a Dynamic Condition Response (DCR) graph that enumerates the space of legitimate function-call sequences. Differential fuzzing compares each generated function with the original on automatically generated inputs; historical replay compares the whole contract on the transactions it actually received on-chain; DCR-guided replay compares it on sequences of calls that follow its intended usage, including orderings that never occurred on-chain. We evaluate seven state-of-the-art open-weight models after one round of automated repair. Compilation success ranges from 26.4% to 92.7%, but under differential fuzzing only 31.4% of all generated function bodies that compile, pooled over models and samples, are equivalent to the original. Divergence at the contract level is the norm rather than the exception: for six of the seven models, between 13% and 31% of the generated contracts that compile diverge from the original under historical replay, and between 13% and 44% under DCR-guided replay; only Gemma-4-31B stays below 3% on both. Compilation is therefore a necessary condition for correctness and far from a sufficient one.
- Software Engineering
- Artificial Intelligence
- 17h agoNeil WaltonMachine Learning
We develop a rate-transfer method that converts finite-time Lyapunov estimates for an associated stochastic differential equation (SDE) into finite-time convergence bounds for stochastic gradient algorithms. Under generic moment and smoothness conditions, the convergence analysis of the stochastic gradient method reduces to a calculus argument verifying a Lyapunov generator inequality for the SDE. The method recovers established rates for classical stochastic gradient methods and provides a way to establish convergence rates for new optimization algorithms through calculus arguments applied to their associated SDEs.
- Machine Learning
- Artificial Intelligence
- Optimisation and Control
- Probability
- 17h agoBilly Yan, Isaac Tu, Kelly Lee, Blake Chang, Kenny Ma, Kanad Patel, Dhawal Kabra, Neer Patel, Kevin Wu, Lerrel Pinto, Irmak GuzeyRobotics
Current recipes for robot learning require massive amounts of robot demonstrations to obtain robust and adaptive policies. In this work, we introduce Steertuning, a system that enables robots to learn new tasks in new environments from 5 human demonstrations in under 5 Steertuning consists of two parts. (1) We pretrain a 400M-parameter diffusion policy on our egocentric human dataset, which consists of 100 hours of densely annotated random interactions. This pretraining makes Steertuning robust to background differences and enables spatial and object generalization when deployed on new tasks. (2) Given 5 demonstrations of a new task, we finetune our model for only 2 minutes (2000 training updates) and steer the policy's actions during reverse sampling using the demonstration whose observation is closest to that of the deployment environment. Together with a carefully designed data processing pipeline for embodiment transfer, this enables Steertuning to achieve a 71% success rate across 12 tasks in 12 new environments, ranging from lab settings to kitchens in new homes. The entire process, from data collection for a new task to robot policy deployment, takes less than 5 minutes. Our full dataset, model weights, codebase, and robot videos will be made available at our website: https://steertuning.github.io.
- Robotics
- Artificial Intelligence
- 17h agoSitong Wu, Haoru Tan, Bin Xia, Xichen Zhang, Jingyao Li, Shaofeng Zhang, Xiaojuan Qi, Bei Yu, Jiaya JiaArtificial Intelligence
In this paper, we propose an extremely efficient, training-free method to extract token-level reward signals directly from an existing deep reward model. Our core idea is to attribute the overall process reward to individual tokens by estimating each token's influence. This influence is defined as the change in the final macroscopic reward (e.g., the process reward) when a token is replaced with a semantically null token. Naively calculating this influence is computationally infeasible, requiring N forward passes through the PRM for an N-token sequence. We overcome this bottleneck by proposing a highly efficient gradient-based estimator. Specifically, we use a first-order Taylor approximation, which simplifies the influence calculation to the inner product of the difference between the token embedding and the null token embedding, and the gradient of the reward with respect to the token embedding. This requires only a single forward and backward pass. The resulting token-level rewards enable standard RL algorithms to perform precise credit assignment without requiring additional reward model training. Experiments on challenging reasoning benchmarks demonstrate that our method substantially improves policy optimization efficiency and enhances the generalization of LLM reasoning capabilities. Our P2T outperforms the outcome reward by +4.9% on MathVista for Qwen2.5-VL-7B-Instruct, and +11.5% on AIME24 for Qwen2.5-Math-7B. The code will be released via https://github.com/stonewst/P2T.
- Artificial Intelligence
- 17h agoJingbo Xu, Jianjie Fang, Zhuohang Li, Zihao Song, Zhaolu Wang, Xvyuan Liu, Xin Zhang, Haisheng Su, Yinzhou Tang, Chen Gao, Wei Wu, Yong LiRobotics
World models (WMs) and world-action models (WAMs) focus on future world prediction and executable action generation, respectively. Although these models learn shared physical dynamics and interaction semantics from embodied trajectories, they are typically trained in isolation, which restricts knowledge reuse between prediction and control. The central challenge is therefore to develop a unified learning framework that shares these dynamics while preserving the distinct modeling capabilities required by each paradigm. We propose UniW(A)M, a mixture-of-experts world-(action) model built upon diffusion Transformers that unifies action-conditioned world modeling and diverse WAM variants. Shared experts capture common dynamics, while atomic capability experts are reused across interfaces so that each interface keeps its own conditional pathway. At deployment, a plug-in adaptive interface router (PAIR) learns from a small subset of target-task chunk scenarios to select a suitable WAM interface for each execution chunk, balancing task success and execution efficiency while keeping the backbone frozen. We evaluate UniW(A)M on LIBERO, RoboTwin 2.0, and three real-world manipulation tasks, where it achieves 88.3% average real-world success versus 76.7% for the strongest baseline. On WorldArena, it leads action-conditioned world modeling on all three tasks. AC-WM co-training contributes to action generation on every action interface and PAIR raises OOD success from 63.3% to 76.7%.
- Robotics
- Artificial Intelligence
- Computer Vision
- Machine Learning
- 17h agoRong Li, Shijie Li, Jiangyong Huang, Lingdong Kong, Jiaming Zhou, Dongyue Lu, Zeying Gong, Baoxiong Jia, Junwei Liang, Siyuan HuangComputer Vision
Vision-language models (VLMs) struggle with metric and multi-view relationships that remain implicit in RGB observations. Geometry foundation models recover this structure from RGB, but existing methods either fuse the estimated features with visual tokens and learn to use them from question answering alone, or align VLM latents with geometry features. Capturing geometry, however, does not ensure its use: zeroing the aligned latents of a released feature-alignment model leaves its accuracy unchanged. We introduce GeoReader, a framework that learns geometric representations for the VLM that reads them. First, we train lightweight Geometric Readers to produce continuous input tokens, supervising them with geometry descriptions decoded by a frozen VLM, so that the Readers express geometry in a form the target model can already read. We then freeze the Readers to preserve this interface while fine-tuning the VLM on spatial QA, with geometry injection conditioned on the question. Geometry descriptions serve only as training targets: at inference, the VLM answers directly from the continuous geometric tokens without generating a geometry chain of thought. With geometry predicted from RGB images, our approach reaches 94.3 on MindCube-Tiny with Qwen3-VL-4B and, with a multi-source QA mixture, an average of 72.5 across six additional spatial benchmarks with Qwen3.5-9B. These results suggest that a useful geometric representation is one the receiving model can use, not merely one from which geometry can be reconstructed.
- Computer Vision
- Artificial Intelligence
- Machine Learning
- Multimedia
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